Technology
Microsoft Touts HoloLens, Backward Compatibility of Xbox One
RYAN NAKASHIMA, AP Business Writer
LOS ANGELES (AP) — Microsoft has promised that hundreds of games designed for its older Xbox 360 will work on its newer Xbox One console, starting with a handful of titles this year. It also showed off how its HoloLens headset can be used to play “Minecraft” via hologram on a coffee table.
The presentation on Monday kicked off Microsoft’s presence at E3, the annual video game conference that draws thousands of bloggers, gamers and journalists from around the world.
In addition, the company showed footage of Xbox One games coming this holiday season, including “Halo 5: Guardians,” with multiplayer support for 24 players, up from 16 for the previous installment. And it announced “Gears of War 4” would be available exclusively to its platform next year.
The announcements come as Microsoft attempts to catch up from being behind in the console wars. It said in April it had sold 10 million Xbox One units since launch in November 2013. In contrast, Sony says that by March, it had sold 22.3 million PlayStation 4s, which launched the same month.
“If you’ve been waiting to move from your Xbox 360, now is the time,” Xbox head Phil Spencer told a crowd of hundreds at The Galen Center, an arena on the campus of the University of Southern California.
By adding backward compatibility to select games like “Mass Effect” — starting Monday for some 300,000 players in its preview program — Microsoft hopes gamers can ditch their old consoles for the newer one. It also is a dig at Sony’s PlayStation Plus subscription service, which offers older PS3 games for streaming but costs $50 a year.
“We won’t charge you to play the games you already own,” said Mike Ybarra, Xbox’s head of platform engineering.
Microsoft demonstrated how its HoloLens could herald the next generation of gaming. It’s an augmented reality headset that allows the viewer to see holograms amid the real world.
Microsoft Studios executive Saxs Persson played “Minecraft” with the headset on while staring at a wall. He also played using gestures and voice commands, interacting with the world on an empty coffee table.
A special camera allowed the audience to see what he was seeing — a perfect 3-D representation of a pixelated “Minecraft” world.
He zoomed into the scene by saying “closer” and could look through walls to see inside rooms and underground simply by moving his head inside the hologram. He could navigate by pinching his fingers and moving his arm.
Beside him, Lydia Winters, brand director for “Minecraft” maker Mojang AB, played her own character in the same world using Microsoft’s Surface tablet.
“Microsoft HoloLens gives the community a different way to play in the worlds they already love,” she said.
Microsoft didn’t announce pricing or availability.
The demo came a week after it was announced that an Xbox One controller will come with every Oculus Rift headset, a virtual reality device that also immerses wearers in fictional environments but blocks out the real world. Upcoming Xbox One games will be playable on that headset as well.
For hardcore gamers, Microsoft also announced the sale of a new $150 controller called Xbox Elite, with interchangeable thumbsticks, paddles, and buttons whose functions can be swapped around, starting in October.
Mikiyah Quinn, a Web administrator and content manager for the website TiCGM.com, said the developments were welcome, considering both the Xbox One and PS4 “lacked features” when they were released.
He highlighted the backward compatibility for older games, the ability to transfer over one’s game experience and levels to the new platform and ability to stream one’s game play on older titles through streaming video service Twitch. “Fans have been wanting these things for a long time,” he said.
Copyright 2015 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.
Activism
Self-eSTEM Empowers BIPOC Women, Girls in Science, Math
In January 2025, Self-eSTEM will launch digital and generative AI programming, which provides digital literacy and AI literacy training through an entrepreneurial project-based activity. This programming will be a hybrid (i.e. in-person and online). Additionally, thanks to a grant from Comcast, in spring 2025, the organization will have a co-ed series for middle and high school students.
By Y’Anad Burrell
Special to The Post
In a world where technology plays an increasingly central role in all aspects of life, the importance of Science, Technology, Engineering, and Math (STEM) education cannot be overstated. Recognizing the significance of STEM for the future, focusing on young women and girls is a critical step in achieving gender equality and empowering the next generation.
Self-eSTEM, an Oakland-based non-profit organization, was founded by Adamaka Ajaelo, an Oakland native who had a successful corporate career with several Bay Area technology and non-tech companies. Ajaelo boldly decided to step away from these companies to give 100% of her time and talent to the non-profit organization she started in 2014 in the belief that she can change the game in innovation and future STEM leaders.
Over the course of a decade, Ajaelo has provided futurist tech programming to more than 2,000 BIPOC women and girls. The organization has an Early STEM Immersion Program for ages 7-17, Emerging Leaders Workshops for ages 18-25 and volunteer network opportunities for ages 25 and up.
In January 2025, Self-eSTEM will launch digital and generative AI programming, which provides digital literacy and AI literacy training through an entrepreneurial project-based activity. This programming will be a hybrid (i.e. in-person and online). Additionally, thanks to a grant from Comcast, in spring 2025, the organization will have a co-ed series for middle and high school students.
While the organization’s programs center on innovation and technology, participants also gain other valuable skills critical for self-development as they prepare for a workforce future. “Self-eSTEM encourages young women to expand on teamwork, communication, creativity, and problem-solving skills. The organization allows young women to enter STEM careers and pathways,” said Trinity Taylor, a seventh-year innovator.
“Our journey over the last decade is a testament to the power of community and opportunity, and I couldn’t be more excited for what the future holds as we continue to break barriers and spark dreams,” said Ajaelo.
“By encouraging girls to explore STEM fields from a young age, we foster their intellectual growth and equip them with the tools needed to thrive in a competitive global economy,” Ajaelo says.
Empowering young girls through STEM education is also a key driver of innovation and progress. When young women and girls are encouraged to pursue careers in STEM, they bring unique perspectives and problem-solving approaches to the table, leading to more diverse and inclusive solutions. This diversity is crucial for driving creativity and pushing boundaries in scientific and technological advancements.
Self-eSTEM has fundraising opportunities year-round, but year-end giving is one of the most critical times to support the program. Visit www.selfestem.org to donate to the organization, as your generosity and support will propel programming support for today’s innovators.
You will also find more details about Self-eSTEM’s programs on their website and social channels @selfestemorg
Antonio Ray Harvey
Feds: California Will Be Home to New National Semiconductor Technology Center
California was chosen by the U.S. Department of Commerce (Commerce) and Natcast, the operator of the National Semiconductor Technology Center (NSTC) to be home to the headquarters for the National Semiconductor Technology Center – as part of the Biden-Harris Admin’s CHIPS and Science Act. The CHIPS for America Design and Collaboration Facility (DCF) will be one of three CHIPS for America research and design (R&D) facilities and will also operate as the headquarters for the NTSC and Natcast.
By Antonio Ray Harvey
California was chosen by the U.S. Department of Commerce (Commerce) and Natcast, the operator of the National Semiconductor Technology Center (NSTC) to be home to the headquarters for the National Semiconductor Technology Center – as part of the Biden-Harris Admin’s CHIPS and Science Act.
The CHIPS for America Design and Collaboration Facility (DCF) will be one of three CHIPS for America research and design (R&D) facilities and will also operate as the headquarters for the NTSC and Natcast.
“We are thrilled that the Department of Commerce and Natcast chose to locate this critically important facility in Sunnyvale, the heart of the Silicon Valley, alongside the world’s largest concentration of semiconductor businesses, talent, intellectual property, and investment activity,” said Dee Dee Myers, Senior Economic Advisor to Gov. Gavin Newsom and Director of the Governor’s Office of Business and Economic Development (GO-Biz). “The Newsom Administration and our partners across the industry know how important it is to shorten the timeframe from R&D to commercialization.”
According to GO-Biz, the DCF is expected to direct over $1 billion in research funding and create more than 200 employees in the next decade. The facility will serve as the center for advanced semiconductor research in chip design, electronic design automation, chip and system architecture, and hardware security. The CHF will be essential to the country’s semiconductor workforce development efforts.
As detailed in the released NSTC Strategic Plan, the DCF will suppress the obstacles to “semiconductor prototyping, experimentation,” and other R&D activities that will enhance the country’s global power and leadership in design, materials, and process innovation while enabling a vigorous domestic industr“Establishing the NSTC headquarters and design hub in California will capitalize on our state’s unparalleled assets to grow a highly skilled workforce and develop next-generation advancements,” stated U.S. Sen. Alex Padilla (D-Calif.). “This CHIPS Act funding will propel emerging technologies and protect America’s global semiconductor leadership, all while bringing good-paying jobs to our state.”
Community
Advanced Conductors Provide Path for Grid Expansion
Utility companies in the United States could double electric transmission capacity by 2035 by replacing existing transmission lines with those made from advanced materials, according to a new study published Monday in the Proceedings of the National Academy of Sciences.
By Matthew Burciaga
UC Berkeley News
Utility companies in the United States could double electric transmission capacity by 2035 by replacing existing transmission lines with those made from advanced materials, according to a new study published Monday in the Proceedings of the National Academy of Sciences.
Led by Duncan Callaway, professor and chair of the Energy and Resources Group (ERG), and Amol Phadke, an affiliate and senior scientist at the Goldman School of Public Policy, the first-of-its-kind study details a faster and more cost-effective way to expand the grid and connect the more than 1,200 gigawatts of renewable energy projects awaiting approval. The analysis was first published last December as a working paper by the Energy Institute at Haas and has been covered by the New York Times, the Washington Post, Heatmap News, and other news outlets.
“Expanding transmission capacity is critical to decarbonization, and we sought to study ways to build it faster and cheaper,” said Callaway.
It currently takes 10 to 15 years to build a new power line and the U.S. is building transmission lines at a lower rate than it was in the past decade. Without sufficient capacity, renewable energy projects often sit in limbo for years as transmission operators study what upgrades—if any—are needed to accommodate the increased loads.
The authors modeled various scenarios to determine if replacing existing transmission conductors with those made with advanced composite-core materials—a process known as reconductoring—could provide a pathway to faster grid expansion.
Several reconductoring projects have been initiated in Belgium and the Netherlands, and utility companies in the U.S. have used the material to string transmission lines across wide spans like river crossings. That technology, however, has not made its way to the majority of overhead power lines that feed residential and commercial customers.
“As we learned more about the technology, we realized that no one had done the detailed modeling needed to understand the technology’s potential for large-scale transmission capacity increases,” said Phadke.
Based on the authors’ projections, it is cheaper—and quicker—for utility companies to replace the 53,000 existing transmission lines with advanced composite-core materials than it is to build entirely new transmission lines.
They assert that doing so would reduce wholesale electricity costs by 3% to 4% on average—translating to $85 billion in system cost savings by 2035 and $180 billion by 2050.
“The level of interest we’ve received from federal and state agencies, transmission companies and utilities is extremely encouraging, and since our initial report, the Department of Energy has committed hundreds of millions of dollars to reconductoring projects,” said co-author Emilia Chojkiewicz, a PhD student in ERG and an affiliate of the Goldman School of Public Policy. “We are looking forward to learning about these projects as they unfold.”
Additional co-authors include Nikit Abhyankar and Umed Paliwal, affiliates at the Goldman School of Public Policy; and Casey Baker and Ric O’Connell of GridLab, a nonprofit that provides comprehensive technical grid expertise to policy makers and advocates.
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